﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WLEntity
{
    /// <summary>
    /// 3D彩票实体
    /// </summary>
    public class Lottery3D
    {
        private int _ID;
        /// <summary>
        /// ID
        /// </summary>
        public int ID
        {
            get { return _ID; }
            set { _ID = value; }
        }
        private string _LotteryPeriods;
        /// <summary>
        /// 彩票期数
        /// </summary>
        public string LotteryPeriods
        {
            get { return _LotteryPeriods; }
            set { _LotteryPeriods = value; }
        }
        private int _HundredNum;
        /// <summary>
        /// 百位数数字
        /// </summary>
        public int HundredNum
        {
            get { return _HundredNum; }
            set { _HundredNum = value; }
        }
        private int _TenNum;
        /// <summary>
        /// 十位数字
        /// </summary>
        public int TenNum
        {
            get { return _TenNum; }
            set { _TenNum = value; }
        }
        private int _BitsNum;
        /// <summary>
        /// 个位数字
        /// </summary>
        public int BitsNum
        {
            get { return _BitsNum; }
            set { _BitsNum = value; }
        }
    }
}
